2.20 What can I do in ADE98 to give a plane more rudder power?
From FlightSim
Q:
WHAT CAN I DO IN ADE98 TO GIVE A PLANE MORE RUDDER POWER?
A:
FS98 has a completely different flight 'engine' to all previous versions. Because of this, it also calculates many aspects of the flight model quite differently. (Fuel consumption, induced drag, scalars, etc.). FS5.0, 5.1, FSFS and FS95 were essentially identical. Because of these differences and extra complexity, ADE98 is not able to adjust some variables in FS98 models which were previously available for FS95 or FS5 or FSFS models. For example, the rudder 'scalar' is stored as a single variable in an FSFS model, it is able to be derived from some others in FS5 and FS95 models, but is not able to be derived (yet) in FS98 models by ADE. For maximum flexibility/accuracy, it is best to edit an FS95 version of the plane in ADE98, then convert it to FS98 for test flights, then add/change the FS98-specific avionics and other options with ADE98.
Ian Donohoe


