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  1. Welcome to the Airport Support Forum
  2. Airport for Windows
  3. New Website
  4. next release
  5. Problems
  6. Seasonal textures
  7. Good SCASM code for centerlines
  8. Sinking Feeling
  9. Questions
  10. Tom, a couple of questions
  11. Build 118 Uploaded
  12. Visual Range
  13. Run Time Error
  14. Beware of Build 118!
  15. About Macros
  16. Bug Report
  17. Build 119 Upgrade Posted
  18. Build 118, Layer not saving
  19. build 119
  20. Blinking scenery objects?
  21. Build 119 - 13 type mismatch error
  22. ADF Problem
  23. Error code 13 solution
  24. get the runway to mapview.
  25. polygon visual range distance
  26. Thanks
  27. 3D objects not found
  28. New Question - Runway Layers
  29. Problems to connect with Tom Hiscox
  30. DYN_Sceneries
  31. to Gary Kulash
  32. where can i get?
  33. Where can I get build 120
  34. What BGL diassembler should I use ?
  35. Auto Landing Feature For FS2002
  36. Airport for Windows Superb Curator
  37. blue/yellow 'thingy' in build 121?
  38. Polygons again
  39. coordinates
  40. make nice beaches and fading water.
  41. frustrating problem with Airport 2.60
  42. Yellow taxi lines
  43. Idea for next version
  44. Getting at the approach lighting in FS2K2
  45. Copying a road?
  46. Dashed lines?
  47. Airport and FS2002
  48. Please help me with coordinates!
  49. making transperant glass.
  50. Viewing .afd files how does one do it?
  51. Airport 2.60 water.
  52. The exclude command
  53. Site is down. Where else?
  54. Advanced Building (FS2000+) I need help
  55. BGL Exclude File (But no Rivers are excluded)
  56. 2.60 for Fs2002?
  57. airport name
  58. Problem with Taxiway Textures
  59. macros for scenery design???
  60. rotating beacon
  61. VOR compilation error message
  62. overlapping runways
  63. Sloped Runways?
  64. Hi Tom or to anybody that can answer these questions, I was wondering if I can ask you some questions on Airport 2.60 Build 118
  65. Error message when compiling
  66. Setting the correct directories with Airport 2:60
  67. Searching my drive C for scenery in FS95 getting an error message.
  68. Using VOD and Airport
  69. Scenry
  70. Can anybody help me on this problem with 2.60 Build 118? Has to do with the distribution of the scenery?
  71. Initial Location setting help - CFS2
  72. Problems with build 122 & 124
  73. background maps
  74. Textured polygons or ground textures for FS2002
  75. Problem using custom API's
  76. Airport Download Mirror Site
  77. Dynamic planes
  78. Taxiway problems
  79. Visual Range
  80. making a api.
  81. New User problems
  82. Using previously made APT sceneries in FS2002
  83. Subscript out of range - 2.60 b125
  84. hazard beacon wanted
  85. Altitude problems with API Macros
  86. I was wanting to know if anybody can tell me a name of a website that has Airport Diagrams?
  87. FS98 Localizer Problems
  88. Adding extra scenery to an established airport
  89. FS2001 standard and professional edition
  90. Converting FS aircraft to macros.
  91. Polygon Textures
  92. Compilation Error ???
  93. Compile error on User API
  94. Does anybody know how to work the MDL to BGL? And how you convert the aircraft from the MDL to BGL, into a API or a static aircraft?
  95. Can anybody tell me where I can find more Dynamic Object Designer Aircraft besides Flightsim.com?
  96. scale problems with FSDS and Airport 2.6
  97. Polygone Error Message
  98. making own textures.
  99. Finding the Error during compilation
  100. Linking BGL files
  101. Cursor problem
  102. Disappearing 3D objects
  103. texture tiles
  104. Exclude problems
  105. Pilot Controlled Lighting
  106. water texture FS2002
  107. KSEA need a New Tower
  108. Please help with tearing roads...
  109. Apt 2.6 Up-dates, etc
  110. Interested person seeks scenery
  111. Builds 128,129 y 130 troubles
  112. removing the autogen trees and houses
  113. Need to find a utility
  114. FS2002 and sinking!
  115. Exclude files
  116. Airplane bounces around taxiway and platform.
  117. Yet another problem with exclude files
  118. Need some advice / opinions
  119. Airport 2.60 build 130, runway movement problem
  120. cfs scenery macros
  121. FIND MY TEST ISLAND
  122. Default ground poly
  123. New Ducky version 131
  124. Add-On scenery for CYXU - London, Ont is offset from default.
  125. Can FS2002 *.bgl's be Disassembled then Edited with v2.60? and Windsocks
  126. Fuel Drum Macro
  127. Build 132 Fixes taxiway bouncing...
  128. runtime error Build 133
  129. Creating "Invisible Runways"
  130. Missing Objects - BAe Woodford
  131. LAYERING OF OBJECTS IN BUILD 132
  132. Can't make polygon
  133. How do i hide a default runway
  134. creating polygon
  135. Build 135
  136. Runway Lights
  137. Creating a Simple Road...
  138. Static Aircraft.
  139. Dialogue windows size
  140. Disapearing scenery
  141. Setting up your texture locations for packaging??
  142. API Macros - Have some good Links...?
  143. editing existing airports.
  144. Creating Scenery on Build 132 Airport 2.6 - Ground Level
  145. Road disappearing (Not quite the same as post below)
  146. Mirror Site
  147. What is everyone using to build 3d api's for Airport?
  148. Making working weathervane/anemometer/windsock
  149. Looking for FS Architect Support Forum
  150. FS98 to FS2002 scenery design
  151. FS2002 and asphalt polygons
  152. FS2002
  153. Polygons
  154. In MemoUserPoly3D Error: Overflow 6
  155. Install Problems!
  156. helipad help needed
  157. Update Download Problems
  158. Background Bitmap
  159. making approachlight poles...
  160. One for the FAQ - building light up at night? I guess it's a little more than xxxxxxx_LM.bmp huh?
  161. 3dimentional glasses
  162. FS2002 taxiways
  163. scenery designer wannabe
  164. Build 135-136
  165. unicom frequency
  166. roads on top of runway and season texture ?
  167. 3d macros not showing up
  168. Airport 2.6 Build 135 Decimal Kaos
  169. Program Help!!!!!!
  170. Mountains with Airport V2.60 Build 135
  171. scasm import
  172. Runways in water
  173. parking space placement
  174. Roads Following Surface Of Defaukt Senery
  175. Airport 2.6 & CFS 2 land is like water ?
  176. Background map.
  177. AFD
  178. Reply to Barney background map.
  179. v2.6 and fs2002
  180. Working Taxiways
  181. Bgl import
  182. Weird texture problem
  183. New Support Site
  184. B-52 Smoke
  185. B-52
  186. Smoke effect
  187. disappearing polygons
  188. ATIS still working under FS2002?
  189. Macros and Scasm code
  190. synthetic tiles
  191. more helipad woes
  192. Disappearing Polygons
  193. Build 139
  194. Scenery Design - APIs By Mike Wallace
  195. Hardening polygons
  196. Trees - subscript out of range error
  197. AutoGen Oddities
  198. Update 140
  199. Ground poly Taxi light command not working
  200. Build 140 looking good!
  201. Editing issues
  202. Aircraft Design
  203. Hard Lakes
  204. User API
  205. Look at this!
  206. Creating Ground Texture Polygons
  207. Pretty new to scenery design
  208. Exclude Question
  209. Airport 3.0
  210. Question about EOD
  211. Display of macro outline corrupted
  212. Runtime Error
  213. FS2002 start up error
  214. A new user with some questions
  215. Several airports in one BGL
  216. My FS98 won't run v2.6 bgl
  217. Which builds do I have to install???
  218. Airport 2.60 build 141 2nd polygon doesn't appear
  219. Can any one please add some aprons to the default Miami Int'l scenery (FS2002)
  220. Question about texture format
  221. No scenery under FS2002
  222. Very New, need a lot of help
  223. Using Airport in FS2002
  224. SCeneryASeMbler 2.85
  225. CFS2 Scenery
  226. Another question
  227. Scasm 2.85 and airport
  228. photo ground tiles - help!
  229. Tower position
  230. Exclude problem??
  231. DX Texture Conversions
  232. Moving buildings
  233. help adding/editing existing fs98 scenery
  234. Airport, rnw-gps trouble. (pics attached).
  235. Transparency help.
  236. Flickering Texture
  237. Adding J-3 cubs as airport scenery
  238. Catering Truck API/Macros
  239. Best Program to Create Runway
  240. Textured Polygon Problem
  241. New User
  242. Different textures for mountain polygons...
  243. How to show up in ATC
  244. hardening..help!
  245. Exclude and new runway not showing
  246. Hello Tom, and Everybody, I was wondering if you can answer my question on the Exclude on the new Airport 2.60 Build 135?
  247. How to make taxi lines appear on the runway ?
  248. Magnetic Variation
  249. Initial location not showing
  250. concrete base