Denny
03-04-2002, 04:34 PM
Designers, Ideas please!
I still battle with a bugaboo in player-AI traffic. here's the problem:
On the NEC at MP24, I have actions to perform on some sidings. a northbound amtrak is scheduled to pass at 11:30. he's a no show!
HMMMM! In fact there's no northbound traffic passing.
I leave mp24, cross the lanes to southbound with no reds and no goofy path changes. motor thru Wilmington to a drop at MP33. good signals, good path. then on to MP40 and a drop and pickup. no signal problems and good path. But still no northbound traffic. Now I'm missing 2 amtracks.
I do my thing at MP40 and then.. I dont have a path over to the northbound side thru an interlocking at newark station. I've lost my path.
And here come the 2 amtracks. They had sat at a red for an hour til I came down and completed my actions at MP40.
And even after they're through i dont have the path. All AI traffic is on player-drivable.
I keep on finding this problem that if the player has some actions going on in a certain area, until those actions are performed, strange things happen. It seems to be the AI path rather than the AI services.
My fix for it in the past is to eliminate any AI paths in those areas. but is that the only way around the problem.
Any similar problems and solutions?
Regards,
Denny
nectrackteam@aol.com
http://forums.flightsim.com/dcforum/User_files/3be893ad589dbb46.jpg
I still battle with a bugaboo in player-AI traffic. here's the problem:
On the NEC at MP24, I have actions to perform on some sidings. a northbound amtrak is scheduled to pass at 11:30. he's a no show!
HMMMM! In fact there's no northbound traffic passing.
I leave mp24, cross the lanes to southbound with no reds and no goofy path changes. motor thru Wilmington to a drop at MP33. good signals, good path. then on to MP40 and a drop and pickup. no signal problems and good path. But still no northbound traffic. Now I'm missing 2 amtracks.
I do my thing at MP40 and then.. I dont have a path over to the northbound side thru an interlocking at newark station. I've lost my path.
And here come the 2 amtracks. They had sat at a red for an hour til I came down and completed my actions at MP40.
And even after they're through i dont have the path. All AI traffic is on player-drivable.
I keep on finding this problem that if the player has some actions going on in a certain area, until those actions are performed, strange things happen. It seems to be the AI path rather than the AI services.
My fix for it in the past is to eliminate any AI paths in those areas. but is that the only way around the problem.
Any similar problems and solutions?
Regards,
Denny
nectrackteam@aol.com
http://forums.flightsim.com/dcforum/User_files/3be893ad589dbb46.jpg