inflammable
12-04-2006, 02:58 PM
After deciding to learn more about the Global\Tsection and track sections, I decided to build some of my own pieces.
The curve and couple straights work out. I combined them, and built a switch. It functions correctly, but it doesn't animate correctly. It'll animate to about half way. I can still drive over it, it just doesn't look right.
Using Gmax, I have the parent object labled 350ftRSwitchLeft, and the subobject labled movable points. I put in the 9 frames of animation, 0-8, with 0 and 8 being the through path, with the others moving in 0.25 degree increments to 1 degree and back. It looks good in Gmax and Sview.
In the Tsection, I defined the trackshape using the already built curve as the diverging, left hand route, and the already built straight as the through route. I inserted the ManualJunctionShape ( ) parameter.
I pretty much cut and pasted as much as possible. I did not, however, add in the second IDX parameter, that the default shapes used. They had one, a short 1.5 and change section that apparently covered the switch points, and then the curved section. I don't think that this would cause my problem, but I'll look into as time appears.
So is there something else I can look at to get the points to animate correctly? Do I need more, or fewer animation frames?
Looking forward to some insight.
James
***
I read the Sniper-Swissie post, about the JNodePosn, and that doesn't seem to be the problem.
James
The curve and couple straights work out. I combined them, and built a switch. It functions correctly, but it doesn't animate correctly. It'll animate to about half way. I can still drive over it, it just doesn't look right.
Using Gmax, I have the parent object labled 350ftRSwitchLeft, and the subobject labled movable points. I put in the 9 frames of animation, 0-8, with 0 and 8 being the through path, with the others moving in 0.25 degree increments to 1 degree and back. It looks good in Gmax and Sview.
In the Tsection, I defined the trackshape using the already built curve as the diverging, left hand route, and the already built straight as the through route. I inserted the ManualJunctionShape ( ) parameter.
I pretty much cut and pasted as much as possible. I did not, however, add in the second IDX parameter, that the default shapes used. They had one, a short 1.5 and change section that apparently covered the switch points, and then the curved section. I don't think that this would cause my problem, but I'll look into as time appears.
So is there something else I can look at to get the points to animate correctly? Do I need more, or fewer animation frames?
Looking forward to some insight.
James
***
I read the Sniper-Swissie post, about the JNodePosn, and that doesn't seem to be the problem.
James