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View Full Version : Clarification.. GWV


maiatcat
12-22-2006, 10:09 PM
Some users have told me that MSYS Bin solves the issue of the GWV. True or false?

OTTODAD
12-22-2006, 10:36 PM
TRUE, after the next MSTSBin 1.6. update to be released soon.

O t t o

sixman
12-23-2006, 11:39 AM
Release 1.6.122008 is available for download. Does anyone know if you need to uninstall the earlier patches first?

sixman
12-23-2006, 11:43 AM
Never mind my question. Readme in new patch says you need to uninstall any old patches. Will try the new patch on one route first and see how it works.

buttercup
12-23-2006, 11:48 AM
Moved to new topic.

OTTODAD
12-23-2006, 05:23 PM
And this is what George found was the problem causing the WHITE VOID !

O t t o

MSTS had error in code, if route goes through more than one square, it calculated incorrect coordinates for next square and doesn't load terrain and textures for it, leaving tracks and objects hanging above "WHITE VOID" (space without terrain). I

Have rewritten the whole routine and in ver 1.6.1220 it is all right !

This code stupidly transformed real floating point values to integer, makes some operations with them and translates new values into square
name.

That's why I have spent more than 3 weeks only with this issue.