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gwgardner
04-14-2008, 03:00 PM
In MSTS one had to limit the number of loose consists in an activity, to keep from bringing the fps down too much. I'm assuming the same holds true for KRS. Yes?

For example, if one heavily populated the Barstow hump bowl and other various tracks throughout the yard, would that make the scenario unplayable?

Is KRS as sensitive to loose consist placement as MSTS was?

Basherz
04-15-2008, 02:25 PM
This question has been asked many times in the past and in theory there is no limit. However, it should be borne in mind that, depending on the GFX card you are using, it may well affect you when you are "in sight", or close to, these "statics".

chris