tlittle
08-02-2008, 08:21 AM
Greetings! I wondered if anyone handling the “camera” portion of the upcoming TS2 could elaborate on features of the camera? Camera’s can really help immersion level and make things interesting.
For example, will it be possible to set camera’s lat/lon position, altitude, heading, zoom level and active radius (if train is within “x” miles of camera then this camera is active) all set via a text file similar to FSX?
Also how about something FSX doesn’t feature, a “random” camera much like option 4 in the first MSTS where you never know where the camera angle will be but it is almost always interesting. It may not be possible, but if so how about the occasional camera’s looking out from a window in an autogen or hand made scenery house/building?
Lastly, perhaps a camera that follows the train and if there is a spot that you want to “stop” the camera press a button and the camera stops right there, while the train continues past the camera?
Thank you to the ACES team for making the TS2 dream come true! And thank you for answering any of these questions you can.
For example, will it be possible to set camera’s lat/lon position, altitude, heading, zoom level and active radius (if train is within “x” miles of camera then this camera is active) all set via a text file similar to FSX?
Also how about something FSX doesn’t feature, a “random” camera much like option 4 in the first MSTS where you never know where the camera angle will be but it is almost always interesting. It may not be possible, but if so how about the occasional camera’s looking out from a window in an autogen or hand made scenery house/building?
Lastly, perhaps a camera that follows the train and if there is a spot that you want to “stop” the camera press a button and the camera stops right there, while the train continues past the camera?
Thank you to the ACES team for making the TS2 dream come true! And thank you for answering any of these questions you can.