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View Full Version : Why no original stock?


CajunRon
08-19-2008, 10:25 AM
I'm waiting for someone to successfully get an original model into RS before I even make an attempt myself. Unfortunately, my tired old brain will need a step-by-step tutorial if I'm going to participate.

There does seem to be some good work going on in creating the 3D models but still no original models in the library. I'm curious as to what the holdup, difficulties, roadblocks etc are to converting the 3D models into a working RS model in the game itself? Seems to me that at this point in release of MSTS the library had quite a few "first draft" models available. I would welcome even a "first draft" converted model right now just to show that it can be done by someone with less than a 140 IQ.

NorfolkSouthern_37
08-19-2008, 11:59 AM
there are a few sample models available for the developer tools. that is where i learned.

wildh0rse
08-19-2008, 01:43 PM
I working as fast as I can LOL. My current project is the RDC-1 by Budd... my fav train equipment. Next I'd like to do an F-series loco.... stay tuned :D

CajunRon
08-21-2008, 08:34 AM
there are a few sample models available for the developer tools. that is where i learned.

Could you post some screen shots of your work residing in RS? That would be incouraging enough.

RSderek
08-21-2008, 08:49 AM
Hi, I know it is another forum but you can see a fair amount of user trains here.

Here (http://www.uktrainsim.com/filelib-directory.php?form_start=0&form_hide=on&form_country=998&form_sim=11&form_path=,ty=2&CUTHERE=7ee3b6fa9356a6bbdc11b14798cab6d4)

regards

Derek

NorfolkSouthern_37
08-21-2008, 12:16 PM
Could you post some screen shots of your work residing in RS? That would be incouraging enough.

http://forums.flightsim.com/vbts/showthread.php?t=271286&page=4

http://www.chrisjonesgaming.net/userfolders/Moonraker/screenshots/1182.jpg

http://www.chrisjonesgaming.net/userfolders/Moonraker/screenshots/1193.jpg

http://www.chrisjonesgaming.net/userfolders/Moonraker/screenshots/1194.jpg