PDA

View Full Version : Night Texture


wolfpackleader
09-25-2008, 02:46 PM
In the msts library there is a biege tower, cant remember off hand the file name. However I am looking for someone to add night textures to the windows. I would do this myself but I don't know how nor do I have any kind of paintshops or photoshops. Thank you,

Rob

lelandfletcher
09-26-2008, 01:26 PM
Dear Rob,

I think I can help you.

Yours truly,
Leland

wolfpackleader
09-26-2008, 02:17 PM
Dear Leland,
If you could help me that would be great. I would love to have this tower lite at night.

Thanks

Rob

lelandfletcher
09-27-2008, 07:46 PM
Dear Rob,

Still waiting.

Yours truly,
Leland

wolfpackleader
09-27-2008, 10:18 PM
Leland,

I'm sorry but what is it your waiting on? Please let me know.
Thanks

Rob

lelandfletcher
09-28-2008, 12:47 PM
Dear Rob,

Unless I know what to repaint, I can't repaint.

Yours truly,
Leland

wolfpackleader
09-29-2008, 02:47 PM
Dear Leland,
The structure that I am wanting night time lighting in is beigetwr.zip in the file library. Thank you so much for being willing to do this. I think it will add a nice touch to my route.

Thanks
Rob

lelandfletcher
09-30-2008, 02:54 AM
Dear Rob,

There all ready is a night texture for this.

Before I get started, this tower is a repaint of an MSTS tower that all ready has a night texture. It is in EUROPE1 route.

open the BeigeTower.sd file and change to ESD_Alternative_Texture ( 1 )


SIMISA@@@@@@@@@@JINX0t1t______

shape ( BeigeTower.s
ESD_Detail_Level ( 5 )
ESD_Alternative_Texture ( 1 )
ESD_Bounding_Box ( -2.14733 -0.532 -5.69482 2.51781 5.53839 2.48374 )

Then:
Copy the UKSignalBox3.ace from EUROPE1/textures/night, rename it to BeigeTower.ace, and place it in the textures/night for your route.

That is it!

Yours truly,
Leland

)

wolfpackleader
09-30-2008, 12:31 PM
Leland,
Thank you so much for the info on this tower. I didn't know that it alraedy had night textures.

Thanks
Rob

Simon12345
10-01-2008, 03:14 PM
:confused:
SIMISA@@@@@@@@@@JINX0t1t______

shape ( BeigeTower.s
ESD_Detail_Level ( 5 )
ESD_Alternative_Texture ( 1 )
ESD_Bounding_Box ( -2.14733 -0.532 -5.69482 2.51781 5.53839 2.48374 )

Err, should the alternative texture not be:
ESD_Alternative_Texture ( 256 ) , although I learned that it is a bit buggy (understatement) and you should use 257. Although this is for night and snow it should work (provided you add also a texture in the SNOW folder).
ESD_Alternative_Texture ( 1 ) is for normal and snow textures.
See http://forums.flightsim.com/vbts/showthread.php?t=274447 for more information.

wolfpackleader
10-03-2008, 09:54 AM
Just to let you know that 256 worked and the building is lit. Thanks to the both of you for the help.

Rob