![]() |
|
![]() |
|
#1
|
|||
|
|||
|
I see that the original route builder (Abula) was able to make deer farther from the track. The route editor objects unless I put the hazard on the track or VERY close to it. (it won't let me )
How can I place the moving deer where I want with no objection from route editor ? I have the whitetail buck and doe hazard add-on. They look alot better than the old deer. But like I said..... thanks
|
|
#2
|
|||
|
|||
|
sorry I already figured out how
simply highlight my deer after placement(making it transparent ) and then use the arrows with the house above it to move it to where I want. Thanks anyways
|
|
#3
|
|||
|
|||
|
how do I add these if there is no .ref file in the route?
Hazard ( Class ( Hazards ) Filename ( deer.haz ) Align ( None ) Description ( "Whitetail Doe" ) ) Hazard ( Class ( Hazards ) Filename ( deer2.haz ) Align ( None ) Description ( "Whitetail Buck" ) )
Last edited by BettyBoop; 10-31-2009 at 11:54 PM. |
|
#4
|
||||
|
||||
|
Route_Riter has a function to generate a .ref file.
__________________
Vince NECv4 Route Author |
|
#5
|
|||
|
|||
|
I C but...
where is the route keeping its information that it uses INSTEAD of having a ref file ??
|
|
#6
|
|||
|
|||
|
The ref file is only used in the RE. The route gets its information from the World files for object placement.
__________________
Beer is not a matter of life or death, it is much more serious than that. |
|
#7
|
|||
|
|||
|
thanks fellas - illumination
![]() to the one star giver - I'm a beginner with scenery so my posts will be elementary for a while Last edited by BettyBoop; 11-03-2009 at 01:48 AM. |
|
#8
|
||||
|
||||
|
don't look at the ratings because there is some weird error with them, I can't rate it says I've already rated (Which I didn't)
__________________
http://www.freewebs.com/drpresident/index.htm come and join the Dragon Rail site, if dragon rail can't haul it, we have much to learn PS feel free to leave comments and join the forum |
![]() |
| Thread Tools | |
| Display Modes | |
|
|