mepdraft Posted February 5, 2023 Share Posted February 5, 2023 A long time ago started using FSX to do boating rather than flying. I found at that point that FSX did not have proper water contour and I found UTX for Canada and US. I found it to be very close to real life in regards to contour for lakes rivers and channels. Its main problem however was water levels. I am talking about "water mountains" up to 150' and sometimes dips and hills than can dip down 50 to 100' and then right back up in a length of 1/4 mile, in a river that is suppose to be level. I am thinking that doing some "scenery design", I can fix these spots, but the only thing I have manage to do, and this was quite a few years ago, was to use G max to model my own boat. I have tried to look into the FS Devoper's section but end up being overwhelmed by the terminology being used. Bottom line: can I fix these problem areas and what programs would I need to start with. Link to comment Share on other sites More sharing options...
airernie Posted February 5, 2023 Share Posted February 5, 2023 2 hours ago, mepdraft said: Bottom line: can I fix these problem areas and what programs would I need to start with. This is a great site, but you'll get more traction with this type of question at fsdeveloper.com. Good luck. Ernie Ernest Pergrem System: i7-13700K, Gigabyte Z790 UD AX, 32GB RAM, GeForce GTX 1080 FTW Gaming, Windows 11 Pro 64-bit, MSFS 2020, FSX, Thrustmaster T.16000M Joystick, Cessna Pedals, Saitek Trim Wheel, Switch Panel, and Multi Panel Link to comment Share on other sites More sharing options...
Recommended Posts