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Rastous

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FlightSimmer

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  1. "But have noticed, as in previous MS Flight Simulators, that the top Third of Screen is very Bland and only generates the Scenery as you get closer to it." I'm not sure what you are referring to. If, as I think you mean, scenery receding towards and above the horizon. This is a design feature to simulate the real world, whereby the scenery becomes faded and less defined the further it is away, due to various reasons including the air mass with all of its impurities, cloud, mist, heat haze etc between you and whatever you are looking at. In the sim, the distant auto generated (and even the 3rd party ones) do start-off a bit mis-shaped because the screen pixels being used to display them are the same size whether the objects are near or far away and the shape and/or detail cannot be reproduced at first. Clearly if I have misunderstood your post, I apologise. Rastous
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