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tacomasailor

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Everything posted by tacomasailor

  1. I first had this strange error in October - November 2022. I tried dozens of recommended fixes. The one thing I know for sure is that memory usage was not an issue - each time the crash occurred - 10 to 12 GB of 32 GB memory was in use. The temperatures in both the RTX 3060 Ti (8GB) and i7-9700K (@ 4.7 GHz) were always low normal. The VRAM usage always remains the same. I ran MSFS with an empty Community folder. I tried all kinds of drivers. I tried dozens of different configurations for the graphics options. I ran three different GPS stress tests for hours at a time with overclocking, underclocking, raised and lowered voltage and never saw the error in any other stress test or other GPU intense application. The problem was intermittent for weeks, sometimes happening in five MSFS loads in a row and then only once in 10. This problem lasted for weeks and then SUDDENLY stopped occurring in late December 2022. I had just accepted the problem and gave up trying to fix it. I have had NO occurrences of this graphics error in 2023. I have MSFS loaded and running about three hours a day, five days a week.
  2. This is a long shot...but I had a similar problem with no apparent solution. I eventually figured out that one of my keyboard keys had been bound to ailerons right and every time I touched that key - the wheel went hard right. I don't know how the binding occurred but once I deleted it - the problem never reoccurred.
  3. I have received several e-mails about this issue in response to my zen desk complaints. The local DEM data is in error in the immediate vicinity of the structure underwater. Each problematic structure must be corrected by hand, either the structure or land elevation must be changed. Long slow process and not of high priority.
  4. Had the identical problem, It also occurred with some other GA planes. It turned out that one of the updates changed some of my key mapping. I was using the arrows and 4, 8, 6, 2 numeric keys for changing views. Once I remapped those keys to views, again, I have not had the problem thru many dozen flights. Check your key mappings to see if any of the view direction keys you expect are actually primary flight control keys.
  5. Thanks for clearing up the Direct To mystery - guess I'll have to stick with the C-172 for simple sight seeing
  6. Maybe I am thinking too much like a C-172 VFR pilot All I want to do is enter a single waypoint and go direct to it - is that possible with NO flight plan loaded into FMS? I'm pretty good with the CJ4 FMS and other Avionics but the Direct To with no flight plan has me stumped. Maybe that is not something that is done in real life? I sold all my GameStop stock at a huge profit and just purchased a used Cj4. I want to go for a sight seeing trip to show off San Diego county to my guests. No flight plan - just get up there and tootle about? Not something that is done?
  7. I have read the WT manual(s) for the CJ4 - BUT how do I get the waypoint into the FMS if I have not already loaded a flight plan? I know how to add a waypoint to a leg but if I don't have a leg (no flight plan entered) HOW do I create a new waypoint? I am sure there is a simple answer but it escapes me despite 30+ years operating GPS navigation equipment and 60-years on state of the art computer equipment. What obvious detail have I missed?
  8. Thanks for the good information - I plan to upgrade to a RTX 3060 when they become available and then an I7-9700K and another 16 GB of memory. It sounds like that system would drive a VR system nicely. I can easily afford a 3070 but it sounds like that would just be overkill.
  9. How much CPU and GPU power does it take to drive the VR systems to just wonderful viewing? Other VR threads on other forums seemed to be saying that a RTX 2080 was barely sufficient to give a good VR show. But, it looks like most of you are quite happy with the 2080. And, is it true that the GPU really needs more than 10GB VRAM?
  10. Could I get some clarification on the above comment? I too have MANY mods in the COMMUNITY folder which DO NOT appear in the contents list but do seem to work perfectly. For example - Robert Young G36 Bonanza and G1000/G3000 working title. I am 100% certain those mods work correctly and 100% certain they are not listed in contents. And... many of the mods I see in the content list DO HAVE capital letters in the folder names as they appear in the COMMUNITY folder but are ALL lower case in the contents list Thus - I am confused!
  11. Are your waypoints GPS or VOR? You need to have the CDI set to the correct input (GPS, NAV1 or NAV2) depending on the waypoint. If your cross-track error is very large or the angle between your current heading (when in AP/HDG) and the correct heading to a GPS waypoint is large - the AP will fly a almost a right angle to the GPS heading in order to intersect in in a minimum time. It will then slowly turn onto the proper GPS heading, once it crosses that heading. Your question does not offer enough detail to answer it completely. I fly the C 172/G1000 many hours a day and have no problem with any of the enroute AP settings. But, you need to read the G1000 user manual to really understand how it works. I have been using very sophisticated GPS/Autopilots on big boats for decades and find the G1000 does not work as I expect but does work as described in the manual.
  12. I have the same setup and they work perfectly. I did have the same problem you describe but it was a very easy, but not so obvious fix. The Aileron Axis should be set to Joystick L - Axis X The Rudder Axis should be set to Joystick L - Axis Y Do NO use the Aileron Left (Roll Left) or Right Another important feature of setting up all your controls is that the SAME button/function (e.g. the POV Hat switch) and can be assigned to multiple camera functions (e.g. look left in Cockpit and External) - you get a warning message but if you ignore it everything works fine
  13. Some of us have had no problems of any kind and are very happy! Update required less than 5-minutes and made no change of any kind to my Sim, which was and still is working just as I wish. The initial 91 GB install took 55-minutes to download and less than 10-minutes to unpack and install. I was flying the Cessna 152 around Eastern San Diego county in fewer than 90-minutes from the time I began the initial small download. I'm getting 40 FPS flying the Textron/Cessna 152 around the San Diego or Puget Sound country side. I see 35 FPS flying into and out of KTIW or KORS with the ORBX payware upgrade. I see 30 FPS flying around downtown Seattle at 2000' in the 152. All this with mostly ULTRA settings and the two sliders set to 120. But, NO AI traffic and only 25% - 30% surface traffic. Navigraph runs perfectly on a 2nd monitor and on an iPad. My 12-year old CH Flight Yoke and Pedals work perfectly as does my really old Saitek ST290Pro stick. I can find nothing to complain about!
  14. My processor is a bit slower than yours and has fewer cores than yours. I have a GTX 1650. Flying the Textron 152 around downtown Seattle at 2000' and 105 knots I see a steady 32 - 34 fps. Flying the DA 40 with a glass cockpit I see 24 or so fps. The cockpit environment makes a huge difference and that is why I fly my little old steam gauge planes. 1920x1080 with everything set to High or Ultra. Most of the terrain, building, trees, bushes are Ultra. 4x4 AA and TLAA - the two resolution sliders are set to 120. NO AI traffic and road/water traffic is at 30% and airport traffic is 20% When I get the Savage Cub up to 9,000' and fly around Mt Rainer I see 40 - 44 fps. Flying the C 152 around downtown San Diego at 1,500' I see 21 - 23 fps. Your local environment makes a huge difference!
  15. Started the sim with my 152 at OG20 (the nice ORBX free GA airport in Fairfield, OR). Problem was I selected North Parking Ramp as the aircraft position in the World Map. Turns out that is a small asphalt ramp in between two hangers and the plane's nose was up against the fence. How do I back the plane out? In FSX I would just SLEW it to the taxiway but it appears there is no Slew available. I tried CTRL numeric 2,6,8,4 which did move the place in great huge jumps and I finally ended up on a residential street about 1/4 mile from the airport. What am I missing?
  16. I see nothing in Market Place nor in Content Manager about updates. I have a Steam download version and I did get the message "checking for updates" when I started but nothing downloaded as far as I can tell Just now Aug 26 16:15 EDT Just restarted Flight Sim and went into Content Manager and see that CORE CONTENT does have an update and I need to "RELAUNCH THE GAME TO UPDATE" I guess that means quit to the desktop and try again - so here goes 16:23 EDT - Quit to Desktop and Restarted the Sim and saw the message "checking for updates". My resource monitor showed very little network data moving during or after the checking for updates I still see the RELAUNCH message for CORE CONTENT
  17. I asked this question on another site - the answer of many people is "You Can't" - I use Navigraph (connected to Sim by NaviLink), which requires a subscription. I also use the Airnav website and type in the airport ID and then click on the chart line for the approach I want.
  18. My ST290Pro has a very small number printed in gray on each button - they are easy to miss. You can download Saitek software (Profile Editor) that allows you to click each button and move each axis and it will display a label on the screen I had a little trouble getting my ST290Pro to be recognized by the sim - had to unplug both the CH Yoke and Pedals. I then used the sims controls to assign axis and function to each stick button/axis. I then left the sim, turned off the computer, plugged the pedals back in, started the computer and sim and the sim now recognizes pedals and ST290.
  19. Never mind - found the missing fix in Airnav
  20. Everything is working as is should! No idea Why? Deleted all files and folders, made sure there were no registery entries, used Windows Uninstall to verify everything was deleted. Then used IOBit Uninstaller to further verify there was NO remnant of FS Commander 10 anywhere on the system. Downloaded FS Commander V10 from the store.FlightSim.com link and ran the setup/installer as ADMINISTRATOR (same as previous three install attempts). This time the Aerosoft Installer (had not seen that one before) asked for the license key, which I provided from the flightsim store e-mail. Registration was completed and FS Commander V10 is now running perfectly on my system. I think the problem was that I had previously downloaded the FREE 30-minute trial copy of FS Commander V10 from the FSC website and had used it for a couple days in trial mode. I did a Win Remove Program on it before the first install of the purchased copy. But, I bet that uninstall left some remnants that caused a bad install of the purchased version. Oh Well - it is all good now!
  21. I received a reply from V. Heine which says BUT the email I received from store.Flightsim.com to confirm my purchase and to give me the link to the download says: It appears the store.FlightSim.com link is for a Aerosoft version of FS Commander V10 but something is wrong in the download. I have deleted every reference to the download and the install of FS Commander. I then downloaded it a THIRD time with the same result. What to to now?
  22. I've sent a message to H. Volker but have not received a reply (it has been less than a day). FSX Win 10 Registered User of FS Commander 8.5 Build 200409 Purchased FS Commander 10 for FSX from FlightSim.com Store (Aerosoft version) I have tried EVERY possible combination of names to register and always am told there is an error. I double checked the email field and am using the one to which the purchase confirmation, containing the Key Code, was sent. I've carefully followed the instructions in the registration failure PDF I received with the file download. The FlightSim store e-mail tells me the key code, which I copy into the proper field on the FS Commander registration screen. BUT - AFTER I enter that into the Key Code Field (and VERIFY it is accurate and complete) it appears changed after I press the Register button. The first THREE (FSC) characters are DROPPED from the left most box and the last three character are appended to the end of the key in the right most box. I am unable to modify the contents of the boxes after they are erroneously changed. I have verified the E:\Program Files\FS Commander V10 folder is NOT read only. I created a .txt file there and can edit that file with no problem. I downloaded the ASD-2068-fsc10-fsx-fs9.zip file from the FlightSim.com store website by clicking on the download link in the e-mail they sent me. FS Commander V10 works well on my system but is an unregistered copy and times out after 30-minutes as well as does not allow me to save flight plans. I HAVE downloaded the V10 zip a 2nd time. I then Uninstalled FSC V10 and reinstalled it (AS ADMINISTRATOR!). The DB manager works perfectly. There was NO registration.fsc file in the FS Commander V10 folder. The V8.5 version still works OK so there is no rush - but I really want to finish this upgrade, which I had to pay for. I have been a professional computer systems programmer since 1969, a Windows user and system person since before it became public, and an MS Flight Sim use since the very first Meigs Field edition. I have installed many hundreds of add ons to FSX with seldom a problem. Any help is appreciated.
  23. An example of the I/O that occurs while loading the ORBX files: F:\Program Files\Microsoft Games\Microsoft Flight Simulator X\ORBX\FTX_NA\FTX_NA_SCA05_SCENERY\scenery\FTX_SCA_POI_library_bridges_29Palms.bgl requires 14,989 system calls during the fsx.exe load: 2,069 IRP_MJ_READ - of which eight (8) requested 65,536 bytes each, eight (8) requested 126,976 bytes each and the remaining 2,053 requested 188 bytes each The 16 IRP_MJ_READ operations requesting the larger blocks were all PAGING IO because the file was originally read into a user buffer, backed by virtual memory , which was eventually paged out and then had to be paged back in. 2,069 FASTIO_READ during which each requested 4,096 bytes - these are the reads that load the data from the user buffer and if the file segment is not found in the buffer a page fault is generated. The file is 6,585 KB in length and the total bytes read were 10,400 KB. I picked that file at random, there are thousands of other similar files.
  24. My prior life was heavily involved in making computer applications run faster and use fewer hardware resources so I do enjoy getting down into the dirt and weeds. I allowed FSX to do a full load of everything I want available while using Process Monitor to track and record each and every system call made by FSX. It becomes easy to understand the long loading time! From the initial system call to 67-seconds fsx.exe reads a lot of files in a fairly normal fashion, albeit using mostly 4,096 byte block lengths, which is far from optimum but, then again, this is 15-year old code. OTH, 30+ years ago I was teaching application programmers how to optimize read I/O with BIG blocks, if at all possible. At 67-seconds the loading of ORBX libraries begins. From then till 154-seconds those ORBX files are read in a normal fashion, again with 4,096 blocks but at least it keeps the MB/sec read rate from the SSD above 10 MB/second. These reads are for vector, airport, and texture files from ORBX. Beginning at 155-seconds fsx.exe starts reading scenery files and executes the same seven system calls for each .bgl object: FASTIO_NETWORK_QUERY_OPEN IRP_MJ_CREATE IRP_MJ_READ FASTIO_QUERY_INFORMATION IRP_MJ_CLEANUP IRP_MJ_CLOSE FASTIO_READ For my particular system that sequence was executed 1,785,274 times!! That is 10,711,648 system calls. fsx.exe loaded, from Drive F, the SSD where FSX lives - over 8 GB of data. It is a wonder the whole thing only takes about 4-minutes.
  25. Good Eye - I have GEX installed but it is not activated. The question about number of aircraft is interesting. I fly only GA singles and twins with just a couple WWII fighters and light twin bombers. I have removed all other AC from the SimObjects/Airplane folder. But, I do have many dozen FTX AI planes in the folder. However, when I have NO ORBX scenery enabled - the VC of my default flight appears in less than 80-seconds so I doubt the number of AC is an issue. I will experiment with the idea.
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