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indiantrollboss

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  1. Thanks for your inputs everyone and indeed I spoke too soon. I started up the planes and I ran into the 4gb error shortly after. Would hate to make waste of the good cpu/gpu I have here so looks like I'll have to switch to p3d now and pray that the majority of my hundreds of scenery and plane addons are compatible with p3d
  2. Thanks for the reply! Ok this makes sense I figured this was the case. I just added the "highmemthingy = 1" to my fsx.cfg and so far no crashing. I hope it allocates a lot of the memory loading to the GPU as I have a very powerful GPU. As for what's taking up my memory, interesting point you bring up I never thought of that all these years I've played FSX. So one thing that's definitely fixed is the AI traffic. I have AI traffic loaded for all the airlines into my FSX and that would remain regardless of flight. But for the scenery, does it try to load all sceneries in my addon scenery folder? Or only those activated? And what about those freeware sceneries that don't need activation where you simply paste the bgl into the addon scenery's scenery folder? Thanks again for your help. Jusr trying to find a balance between making all 10 million fsx addons work on my fsx and keeping fsx/fsx steam vs having to move to P3d and gamble on whether each of my addon sceneries, planes, Ai traffic would be compatible with p3d.
  3. Hi all, Recently with an increase in addons I'm more frequently running into the famous OOM error from exceeding 4gb. I have the boxed version Delux edition of fsx. A friend of mine told me to get FSX-SE as the recent updates a few years back made it immune to OOM errors after 4gb. Is this true, or is FSX-SE still going to run into the same 4 GB OOM error as fsx? I tried googling this vastly but couldn't find answers to tackle this specific question. If this is true, then the migration will be easy with all my addon planes and scenery, but if it's not true, I will probably migrate to P3d to be able to still run everything without OOM issues so your input is greatly appreciated. Thanks in advance!
  4. thanks for the reply, and oh man...all this time I thought prepar3d was an entirely new sim, I didn't know it was an addon for fsx. I definitely need to do some more research on it but I'm guessing all my current addons wouldn't work on p3d right? aerosoft sceneries, The Fruit Stand airline AI addons planes, airline AI flight planes, my current planes, etc. Thanks!
  5. Hi all, I was wondering if I could get some input about FSX performance on a new PC I just got. So for context, I've been using FSX on my prior desktop for 8 years: HP p7-1447c Motherboard: MSI MS 777-8 CPU: AMD A8-5500 GPU: I don't think it had one? Based on specs I found here RAM: 8GB Everything was decently ok, but once I really started ramming things up with aerosoft addons, scenery and traffic sliders, global ai traffic, high definition addon aircraft, etc, the frames really started slowing. After adding REX weather as well, recently it's become really bad and unplayable. The 4 or 5 most recent flights have been incomplete as about 20 minutes into flight fsx freezes and crashes due to running out of memory, etc. So I just decided to axe it and call it a day on the old pc. Recently I got a new desktop arriving in a few days with the following specs: CPU: 9th gen i7-9700F RAM: 16GB Space: 1 TB hard drive + 480 GB SSD GPU: Nvidia GeForce RTX 2060 I got this mainly for work which requires heavy processing, but was wondering would this be stable for fsx as well with all the same addons, settings, and otherwise non-default things on FSX that I had previously? Thanks very much and looking forward to hearing back from you guys. Thanks again!
  6. hi all, sorry to resurrect a dead thread, but I'm having very similar issues on my FSX, and not sure what's going on exactly. So I recently installed the new Istanbul Airport (LTFM) and so I had to spend a few hours manually moving each airline's AI FP to LTFM from LTBA (old IST). Now to do this, I used AI FP to replace all instances of LTBA with LTFM for each flight plan. Then I saved the 3 text files to a dummy folder. I use TTools to compile the 3 files into a BGL and I save it back into FSX. When I do this and reopen FSX, only the 40 or so BGLs I modified are now appearing in FSX and all other airlines have vanished. I used TTools to update my UA flight plan as well as a side note, even though they don't fly to IST. Now when I go to SFO, there's only UA planes and a lone LH,EK A380. Of course the LH and EK are flight plans I modified for the new IST airport. I go to DFW, only 4-5 UA planes, no AA planes anywhere to be found. I saw somewhere earlier in this thread that TTools compiles into an FS2004 flight plan? And that if there are FS2004 flight plans mixed among FSX flight plans, then only the FS2004 flight plans will show up even in FSX? How can I fix this? Do I have to go through all those FPs and convert them back into FSX flight plans through AIFP? Thanks in advance for your help guys! If it helps, all the original AI FPs were installed with Sky AI V2.0, so not sure what version of flight plans they use. Thanks again!
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