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Need help setting up realistic PTA preset


FSXmarc
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Hello

 

I have PTA and I wish to make a preset that closely emulates the effects and especially high altitude/haze effects on the ground seen in the photo. I want them to work in P3D 4.5.

 

Screen Shot 2020-07-29 at 10.01.03 AM.png

 

What tweaks and values should I use?

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Ok here is a pic from FSElite that shows the haze effect I want to simulate. As you see there is a film or layer of light haze across the ground, I want to find a way to simulate this with PTA however I have not been able to find any formulas so far. I really want this haze effect in my sim, the current haze tweak I have so far only shows it at the outermost distance rather than uniform like as shown in the pic.

 

98026669_10157439778634639_103725105170874368_o.jpg

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Does it? Can you cite examples of real-world weather?

 

Have you ever flown in a passenger jet at 30,000 feet?

 

 

 

Intel Core i7-7700K @ 4.6 GHz; NVIDIA GeForce GTX 1080Ti 11GB GDDR5X; ASRock Z270 K6 Gaming MB, 16GB DDR4-3000 RAM; 500GB SSD + 2TB HDD; Windows 10 Pro 64-bit; 34" 21:9 curved 4K Monitor

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Have you ever flown in a passenger jet at 30,000 feet?

 

 

 

Intel Core i7-7700K @ 4.6 GHz; NVIDIA GeForce GTX 1080Ti 11GB GDDR5X; ASRock Z270 K6 Gaming MB, 16GB DDR4-3000 RAM; 500GB SSD + 2TB HDD; Windows 10 Pro 64-bit; 34" 21:9 curved 4K Monitor

 

Flown IN and FLOWN, the environment varied...

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